Swingy Bone Physics v1.0
Swingy Bone Physics v1.0 for Blender. Are you looking for this valuable stuff to download? If so then you are in the correct place. On our website, we share resources for, Graphics designers, Motion designers, Game developers, cinematographers, Forex Traders, Programmers, Web developers, 3D artists, photographers, Music Producers and etc.
-An easy-to-use, artist-friendly bone chain physics solver for Blender. Add physically based animation to hair, accessories, cloth, wires or other items you want to move around in a few clicks!
- One-click process to create physically simulated bone chains:
-Bone tied collision volumes to collide with the chains:
- Add several colliders at once in a few clicks:
-Several parameters to adjust the physics behaviour. Select several bones to put the same parameter values to all of them:
-Visual helpers with fully customizable colors in the 3D viewport:
- Several amplitude constraints profiles to have more control over the bones' maximum rotation:
-Wind simulation to add some external motion to the chains:
If you need to bring more life to your rigged character parts/assets, Swingy Bone Physics is just what you need!
History: As I was watching several technical presentations from big Japanese studios (Square Enix, Capcom, Bandai Namco etc), I noticed that bone chains were used in a lot of productions for hair, accessories, cloth etc. However I couldn't find an equivalent bone based solution in Blender that had everything needed so thought it could be very useful to make one!